Update the Krynn War System: New Win Criteria

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Hunter
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Joined: 05 Apr 2024 21:45

Re: Update the Krynn War System: New Win Criteria

Post by Hunter » 15 Dec 2024 01:02

Arman wrote:
14 Dec 2024 02:13
So we can also look at time between conquering for conquerors... so if there is a big gap between Hunter capturing an area from Harlot, that can also be used as an individual metric:

Estwilde:
Blue Dragon Army has held the area for 4.89 days.
Free People has held the area for 2.19 days.
Neidar Clan has held the area for 0.17 days.

Harlot has defended the area for 3.22 days.
Hunter has defended the area for 2.19 days.
Didrik has defended the area for 0.78 days.
Adrian has defended the area for 0.46 days.
Boneweevil has defended the area for 0.43 days.
Eirdon has defended the area for 0.17 days.
I like the thought that the gap could mean something. The purpose for the gap in this instance is because I know that Harlot is on and could be defending the plain (with her friend who are both much bigger than I) so I avoid the plains. But that should count in Harlot's favour. Currently it does not because as soon as Harlot logs out I can conquer the warplain and reap the current reward of one notch on the conquering belt.

Right now only the single conqueror with the most conquers gets a title reward or the one with the most enemies killed. I am well in the lead on that so there is little material reward incentive for someone who fights for the Free People to kill on, conquer, and defend the warplains (outside of the steel coin and blacksmith system of course). Since you could see what contribution each conqueror had to the total for each faction it would allow smaller rewards to go to all those who contributed. In this example Harlot gets the big reward (the title) while the other BDA faction supporters could get the lesser reward. A shared title perhaps for the defenders who contributed to the winning faction?
Harlot, Guardian of the Free People of Krynn
Didrik, Defender of the Free People of Krynn
Adrian, Defender of the Free People of Krynn
etc.

A shared title would also be a fun way for faction supporters to collectively show their team colours when their faction wins. it would also be a fun way for smaller participants to engage in the system. Qwer complains that she would love to participate on the warplains but I am simply too big for her to compete against. If she were to conquer even one non-elite plain she could share in the Defender title should her faction win the overall war season. So it brings more people into the system as well.

Hunter

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Arman
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Re: Update the Krynn War System: New Win Criteria

Post by Arman » 15 Dec 2024 05:22

Glad you like it...

So i've added an undocumented club command that allows visibility of control times. Before I implement any changes to titles or win conditions I want to observe the data and get an idea of what participation looks like. For those interested in also monitoring the command is 'wartime', with 'wartime overall' providing a sum of all battlefield times held for each participating army; 'wartime <battlefield>' (case sensitive) providing specific information by battlefield, and any other string or no string following the command providing a data dump of all areas.

I am thinking if we go down this path, there could be multiple win conditions... so successfully holding Western Solamnian Plains, Guardlund, and Nightlund would be the condition for conquering (or protecting) Solamnia and winning the War in the North; Holding North, Central Abanasinia, Solace, and Newports would be another win condition for winning the War in the South.

Having the highest time control of all the battlefields could be the condition for winning the War of the Lance.

We could look at titles based on conquests against defending... Those with high conquests but unable to hold for long could earn 'guerilla warfare' titles possibly instead of defender titles.

I'd also like to add more premium rewards for the top participants... would like your thoughts on it. This could include premium warfare gems that could be substantially better than the ones that drop on the battlefield, Krynn-specific legendary items.... such as the dragonlance, hammer of Kharas, dragon orb. Also introduce a warfare gem exchange in Palanthas.

Hunter
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Re: Update the Krynn War System: New Win Criteria

Post by Hunter » 15 Dec 2024 08:13

Arman wrote:
15 Dec 2024 05:22
Glad you like it...

So i've added an undocumented club command that allows visibility of control times. Before I implement any changes to titles or win conditions I want to observe the data and get an idea of what participation looks like. For those interested in also monitoring the command is 'wartime', with 'wartime overall' providing a sum of all battlefield times held for each participating army; 'wartime <battlefield>' (case sensitive) providing specific information by battlefield, and any other string or no string following the command providing a data dump of all areas.

I am thinking if we go down this path, there could be multiple win conditions... so successfully holding Western Solamnian Plains, Guardlund, and Nightlund would be the condition for conquering (or protecting) Solamnia and winning the War in the North; Holding North, Central Abanasinia, Solace, and Newports would be another win condition for winning the War in the South.

Having the highest time control of all the battlefields could be the condition for winning the War of the Lance.

We could look at titles based on conquests against defending... Those with high conquests but unable to hold for long could earn 'guerilla warfare' titles possibly instead of defender titles.

I'd also like to add more premium rewards for the top participants... would like your thoughts on it. This could include premium warfare gems that could be substantially better than the ones that drop on the battlefield, Krynn-specific legendary items.... such as the dragonlance, hammer of Kharas, dragon orb. Also introduce a warfare gem exchange in Palanthas.
Wow! Amazing and I love it!
Is it possible to amend the wartime command to allow for 'more' to be enable so it doesn't just scroll all the way off the screen? I don't know how difficult that might be and it is QoL issue because one can wartime 'specific' to get a single area.

Would it be possible to add a <wartime Free People> command to just get wartimes for the Free People (and for the other factions as well)?

Hunter

Hunter
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Re: Update the Krynn War System: New Win Criteria

Post by Hunter » 15 Dec 2024 09:15

Hi,

Harlot had an idea.

Harlot -
Happy with time change. It would be nice to know if each plain is the same value, or if some plains are more value per time.


Cheers!
Hunter

Hunter
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Re: Update the Krynn War System: New Win Criteria

Post by Hunter » 15 Dec 2024 09:49

Hi,

Some spitball ideas from Danaes (who might jump into the forums at some point and join the conversation)

Make the legendary war items only empowered on the warplains. Everywhere else they are just good top tier items.
Some item ideas
Things like the Brightblade, Tharkan Axe, True Dragonlances, Nightbringer, the Hammer of Kharas, the Shield of Huma.
With more minor trinkets being a more common, and less useful, drop. Glasses of the Arcanist, Thieve's Bane Pouches, Flute of Wind Dancing.

My thought: Make the war items last 4 days of combat use or until the next war is over (like the titles) instead of 4/90. That way you never have copies of the items in the game.

Hunter

Hunter
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Re: Update the Krynn War System: New Win Criteria

Post by Hunter » 15 Dec 2024 13:06

Hi,

Not sure if this is a good place or time for it but it seems like the non-DA factions are lacking their dragon-equivalent NPCs (at least the ancient dragons for sure). Any chance the Neidar, Knights, and Free People can get some sort of equivalents?
Maybe Knights could get mounted knights, Neidar could get war-boars, and Free People could get something (I've never fought Free People NPCs before so not sure what would be thematic for them).

Hunter

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Arman
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Re: Update the Krynn War System: New Win Criteria

Post by Arman » 15 Dec 2024 13:58

Hunter wrote:
15 Dec 2024 13:06
Hi,

Not sure if this is a good place or time for it but it seems like the non-DA factions are lacking their dragon-equivalent NPCs (at least the ancient dragons for sure). Any chance the Neidar, Knights, and Free People can get some sort of equivalents?
Maybe Knights could get mounted knights, Neidar could get war-boars, and Free People could get something (I've never fought Free People NPCs before so not sure what would be thematic for them).

Hunter
A decades-long item on the TODO list is adding good-aligned dragons to the warfare mix. But that requires the Dragon Isles being created and the inclusion of the storyline quest associated with the stolen dragon eggs to trigger the good dragons joining the war.

It's hard to have anything that compares like-for-like with dragons. We'd have to get creative... maybe dwarvish war engines for the Neidar? Free People would each need something appropriately unique for their area... tamed landshark for the Abanasinian plains? Ice serpent for Icewall? Not sure what would be appropriate for the Free People of Solamnia seeing they are mostly peasantry... but they could likely have good dragons join them as members of the Whitestone Alliance if the conditions have been met.

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Arman
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Re: Update the Krynn War System: New Win Criteria

Post by Arman » 15 Dec 2024 14:00

Hunter wrote:
15 Dec 2024 09:49
Hi,

Some spitball ideas from Danaes (who might jump into the forums at some point and join the conversation)

Make the legendary war items only empowered on the warplains. Everywhere else they are just good top tier items.
Some item ideas
Things like the Brightblade, Tharkan Axe, True Dragonlances, Nightbringer, the Hammer of Kharas, the Shield of Huma.
With more minor trinkets being a more common, and less useful, drop. Glasses of the Arcanist, Thieve's Bane Pouches, Flute of Wind Dancing.

My thought: Make the war items last 4 days of combat use or until the next war is over (like the titles) instead of 4/90. That way you never have copies of the items in the game.

Hunter
If we are talking unique items available only once per war period, i'd be ok with them being empowered everywhere. That is about as rare an item as you will find... and is probably an item worthy of being very top tier in my mind?

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Arman
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Re: Update the Krynn War System: New Win Criteria

Post by Arman » 15 Dec 2024 14:08

Hunter wrote:
15 Dec 2024 09:15
Hi,

Harlot had an idea.

Harlot -
Happy with time change. It would be nice to know if each plain is the same value, or if some plains are more value per time.


Cheers!
Hunter
Sorry, its not clear to me what the idea is? Right now warfare areas don't have a value, although clearly some have more powerful guardians (and rewards) than others... falling into two tiers. But that hasn't affected win criteria to date.

Should it? Should armies have varying criteria? If knights manage to hold Solamnia is that a partial victory for them? Neidar Estwilde? Free People the Southern battlefields?

I don't have any thoughts really about what the win criteria should be... do we think it would be better with a simple win criteria of every battlefield counting equally towards winning? Or do we want to weight certain battlefields differently?

Hunter
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Re: Update the Krynn War System: New Win Criteria

Post by Hunter » 15 Dec 2024 17:47

Hi,

I kind of like your idea of having certain warplains have more significance for certain factions. Maybe the Solanmian Plains have a 1.5 multiplier to their time score for knights, same with Estewilde for Neidar. I'm not sure if that would work. There was your idea of making minor victories for the different factions holding specific plains. Maybe these two ideas serve the same purpose?

Hunter

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