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LPC Index

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Index Entry Section

#
#define1.3.2 The #define statement
#else1.3.3 The #if, #ifdef, #ifndef, #else and #elseif statements
#endif1.3.3 The #if, #ifdef, #ifndef, #else and #elseif statements
#if1.3.3 The #if, #ifdef, #ifndef, #else and #elseif statements
#ifdef1.3.3 The #if, #ifdef, #ifndef, #else and #elseif statements
#ifndef1.3.3 The #if, #ifdef, #ifndef, #else and #elseif statements
#include1.3.1 The #include statement
#pragma3.4 Pragma directives
#undef1.3.2 The #define statement

'
'!' (logical not) operator1.2.7.4 Conditional (logical) operators
'!=' (nonequality) operator1.2.7.5 Comparative operators
'%' (modulo) operator1.2.7.2 Arithmetic operators
'&&' (logical and) operator1.2.7.4 Conditional (logical) operators
'&' (booelan and) operator1.2.7.3 Boolean operators
'*' (multiplication) operator1.2.7.2 Arithmetic operators
'+' (addition) operator1.2.7.2 Arithmetic operators
'++' (increment) operator1.2.7.2 Arithmetic operators
',' (comma) operator1.2.7.1 Miscellaneous operators
'-' (subtraction) operator1.2.7.2 Arithmetic operators
'--' (decrement) operator1.2.7.2 Arithmetic operators
'/' (division) operator1.2.7.2 Arithmetic operators
'::' parent-calling operator2.2.2 Inheriting object classes
'<' (lesser than) operator1.2.7.5 Comparative operators
'<<' (boolean left shift) operator1.2.7.3 Boolean operators
'<=' (lesser or equal) operator1.2.7.5 Comparative operators
'=' (assignment) operator1.2.7.1 Miscellaneous operators
'==' (equality) operator1.2.7.5 Comparative operators
'>' (greater than) operator1.2.7.5 Comparative operators
'>=' (greater or equal) operator1.2.7.5 Comparative operators
'>>' (boolean right shift) operator1.2.7.3 Boolean operators
'@' - function keyword3.1.3 Complex function applications
'^' (boolean xor) operator1.2.7.3 Boolean operators
'efun::' efun-specifying operator2.2.2 Inheriting object classes
'operator' - function keyword3.1.3 Complex function applications
'|' (boolean or) operator1.2.7.3 Boolean operators
'||' (logical or) operator1.2.7.4 Conditional (logical) operators
'~' (boolean 1-complement) operator1.2.7.3 Boolean operators

;
; - End of statement or null statement1.2.5.1 Statements

?
?: expression1.2.9.3 The ?: expression

A
array references2.2.9 Array & Mapping references

B
block statement1.2.5.3 The block statement
break statement1.2.12 The break and continue statement

C
case statement (part 1)1.2.9.2 The switch statement
case statement (part 2)2.2.7 switch/case part 2
catch statement2.2.8 catch/throw: Error handling in runtime
cloned object2.3.2 How to obtain object references
command parsing3.2 How to parse player commands
continue statement1.2.12 The break and continue statement

E
environment (outside) of an object2.3.5 The inventory and the environment
evaluation cost of running code2.3.4 Alarms: Asynchronous function execution

I
if/else statement1.2.9.1 The if/else statement
inventory (inside) of an object2.3.5 The inventory and the environment

M
mapping references2.2.9 Array & Mapping references
master object2.3.2 How to obtain object references

N
no_clone3.4 Pragma directives
no_inherit3.4 Pragma directives
no_shadow3.4 Pragma directives

P
prefix allocation1.2.8 Prefix allocation

R
resident3.4 Pragma directives

S
save_binary3.4 Pragma directives
shadows, part 12.2.3 Masking functions in runtime, part 1
shadows, part 23.3 Masking functions in runtime, part 2
strict_types3.4 Pragma directives
switch statement (part 1)1.2.9.2 The switch statement
switch statement (part 2)2.2.7 switch/case part 2

T
throw statement2.2.8 catch/throw: Error handling in runtime

W
while statement1.2.11.2 The while statement

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